About Me


Hi, I'm Luis. I'm a full-stack developer who started programming back when I was a kid—long before I knew what the term "software engineering" even meant. My first motivation? Video games. I was endlessly curious about how they worked. Exploring game files, breaking things, fixing them, and trying to understand the logic behind them—that's how this journey began.

To this day, that curiosity still drives me. Programming is more than just work—it's a hobby, a way to express ideas, solve problems, and even create experiences that feel like art. I've built web platforms, tools, scrapers, automation systems, and games. I like learning, building, and constantly challenging myself.

I was born in Ecuador and now live in Ushuaia, Argentina—right at the southern tip of the world. That unique perspective inspires me to think differently, take risks, and pursue projects that blend creativity and logic.

Right now, I'm focused on building a mini retro console—a personal project that merges my love for game development, system design, and that nostalgic 8-bit feel. It's a passion project, and I'm taking it seriously. I want to create a self-contained environment where I—and hopefully others—can build retro-inspired games with modern tools and a touch of creative constraint.

I'm always exploring new technologies, working with AI, automation, and experimenting with how far code can be pushed as a medium. If you're into game dev, retro computing, or weird/cool programming side projects, feel free to connect.

You can find my work on GitHub: luismendoza-ec